Nuget Package: Fody

Fody is a Nuget Packaged that allows you to decorate your code with attributes and from them generate code automatically through IL injection.

From the official project:

Manipulating the IL of an assembly as part of a build requires a significant amount of plumbing code. This plumbing code involves knowledge of both the MSBuild and Visual Studio APIs. Fody attempts to eliminate that plumbing code through an extensible add-in model.

It is also the name of this cute little bird 🙂


Fody can be found at Github. It has loads of modules and you can create your own modules.

There are some particularly interesting modules such as:


Rather than doing this:

public class Foo : INotifyPropertyChanged
    private string name;
    public string Name
        get { return name; }
            if (name != value)
                name = value;

    public event PropertyChangedEventHandler PropertyChanged;

    public void NotifyPropertyChange([CallerMemberName] string propertyName = null)
        if (PropertyChanged != null)
            PropertyChanged(this, new PropertyChangedEventArgs(propertyName));

You can simply build it with this:

public class Foo
    public string Name { get; set; }

There is also:
Anotar which makes loggin easier.
MethodTimer which makes method performance tracking easier.

Among others.


3 thoughts on “Nuget Package: Fody

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